- Asymmetrical experience: one player plays Michael Myers and the rest try to survive.
- Single-player story mode with four AI-controlled characters, plus online multiplayer.
- Scheduled for release in 2026 on PS5, Xbox Series X|S, and PC (Steam and Epic Games Store).
- A project by IllFonic with support from Gun Interactive, Compass International Pictures, and Further Front, faithful to the 1978 film.
For years, Michael Myers has symbolized the silent terror of slasher films; now that icon leaps off the screen with an officially licensed Halloween video game , Hellraiser Revival , which aims to bring the tension of Haddonfield to your controller. The project, developed by IllFonic, is slated for release in 2026 and will arrive on PS5, Xbox Series X|S, and PC via Steam and the Epic Games Store.
The team has stated that their goal is to recreate the atmosphere of the 1978 film as faithfully as possible, working alongside Gun Interactive, Compass International Pictures, and Further Front. John Carpenter is also involved as an executive producer , reinforcing a vision that directly reflects the film he directed.
An asymmetrical proposal: the murderer versus the neighborhood
The gameplay structure relies on the unequal confrontation characteristic of the genre: one person controls Michael Myers while the rest take on the roles of neighbors with few tools but a strong desire to survive in a cooperative mode . The pace and tension come from stealth, noise management, and communication between the residents.
Those playing as civilians must alert the residents of Haddonfield and find a way to contact the police , all without making too much noise and using the darkness to their advantage. In certain game modes, this group is called the Heroes of Haddonfield , emphasizing their cooperative role.
On the other hand, embodying Myers demands patience and calculation: cutting phone lines, manipulating lighting, and stalking from the shadows become tools for isolating each target. The idea is to turn every street and every porch into a mousetrap with only one possible exit.
Single-player story and offline options
IllFonic also incorporates a narrative element: there will be a single-player story mode where you'll face off against four AI-controlled characters. This setup allows you to enjoy the experience without relying on public matches and opens the door to different perspectives on the events.
In addition, there's the option to play matches against bots , designed for those who want to practice offline or prefer a quiet session. The AI will populate the streets with survivors and antagonists as needed.
Mechanics of terror: light, silence and stalking
The game design emphasizes environmental control: playing with light and sound will have direct consequences for visibility, communication, and escape routes. Multiple maps inspired by Haddonfield are planned , featuring suburban neighborhoods, backyards, and streets dimly lit by streetlights.
Artificial intelligence will play a significant role in creating unpredictability. IllFonic aims for a system that allows for emergent situations and reactions consistent with panic or composure, so that each match changes the how and when of key encounters.
Faithfulness to the 1978 film and collaborations
The studio emphasizes that the atmosphere and soundtrack will be inspired by the original work , aiming for the slow, oppressive tempo that defined the classic. The involvement of the rights holders in the production has been crucial in ensuring that creative decisions align with the saga's mythology.
IllFonic emphasizes that working hand in hand with Compass International Pictures and Further Front has allowed them to access details and nuances of the 1978 universe, key to capturing the spirit of the film without deviating from the tone that fans recognize.
For Malek Akkad , president of Compass International Pictures, the alliance with IllFonic serves to finally bring a digital version worthy of the franchise, with the goal of allowing fans to enjoy a recognizable and playable Halloween from beginning to end.
Gun Interactive supports the project and emphasizes its willingness to support IllFonic in whatever is necessary to make the vision a reality, trusting that players will visit Haddonfield with the intensity they expect from a slasher game.
Platforms, release window and technology
The game is slated for release sometime in 2026 , with no firm date yet. It's confirmed for PS5, Xbox Series X|S, and PC , with digital distribution via Steam and the Epic Games Store. The public presentation took place during Gamescom 2025 , where the game's key features were shared.
On the technical side, the team is using Unreal Engine 5 to support cinematic lighting, animations, and ambient density. This foundation should contribute to the vibrant neighborhood feel that Halloween exudes at every turn.
Reception and fit in the genre
The horror community has greeted the announcement with interest, partly due to IllFonic and Gun Interactive's track record with asymmetrical titles like Friday the 13th: The Game and Predator: Hunting Grounds. Comparisons to Dead by Daylight are a natural fit, though Halloween will arrive with the strength of a cult franchise and a focus on the identity of the masked killer.
There are still loose ends to tie up, such as monetization details and the scope of post-launch content. Even so, the combination of faithfulness to the 1978 original, the interplay of light and shadow, and a classic asymmetrical design suggests a game with the potential to carve out a niche for itself.
With the saga betting on a respectful recreation of Haddonfield, modes for all types of players and the participation of the guardians of the license, the arrival of the Halloween video game is shaping up to be a key event for those looking for measured scares, tense matches and a playable interpretation of the Michael Myers myth.